14.6. Perlin Noise

14.6.1. 概観

This filter generates a noise texture using the Perlin Noise algorithm. Results don't depend on the image you opened.

Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 Iterations=3

14.6.2. Activating the Filter

This filter is found in the main menu under Filters → Render → Noise → Perlin Noise….

14.6.3. オプション

図17.354 「Perlin Noise」 filter options

「Perlin Noise」 filter options

Presets, 「Input Type」, Clipping, Blending Options, プレビュー, Merge filter, Split view
[注記] 注記

These options are described in 「Common Features」.

Alpha

Low values give sharper noise

図17.355 「Alpha 」 option examples

「Alpha 」 option examples

Alpha = 0.300

「Alpha 」 option examples

Alpha = 3.600


拡大縮小

Scale of the noise function: works like a zoom.

Z offset

Vary noise.

図17.356 「Z offset」 option examples

「Z offset」 option examples

Z offset = -1000

「Z offset」 option examples

Z offset = 0.900


繰り返し

The number of noise octaves.

Iterations = 7